<< WORKS
THE STUFFGRABBER - PLUSH PRIZE ASSETS
These are some of the plush prizes I designed and created to populate The Stuffgrabber, my virtual arcade crane game made in Unreal Engine 4. More still to come!
All of these prizes were sculpted in ZBrush, retopologized, and texture maps for PBR materials were hand-painted in Substance Painter and Photoshop.
All of these prizes were sculpted in ZBrush, retopologized, and texture maps for PBR materials were hand-painted in Substance Painter and Photoshop.