<< WORKS
THE STUFFGRABBER
For more about my process, check out the BLOG ARCHIVES >>
The Stuffgrabber is an arcade style crane game built in Unreal Engine 4. All the frustration and fun of gimmicky real crane games on your computer. Featuring sloppy physics-driven claw controls that let you experience all the fun of struggling to pick up cute stuffed animals without having to spend all of your money in quarters!
This was an independently made project over the course of a semester during my junior year. The project is currently at a proof of concept stage. You can see a demo in the video playthrough below.
This was an independently made project over the course of a semester during my junior year. The project is currently at a proof of concept stage. You can see a demo in the video playthrough below.
PRIZES
All of the prize assets were sculpted in ZBrush, re-topologized, and textures were hand-painted in Substance Painter and Photoshop.