REEL
MORPHSCAPE
A transforming dreamscape environment in a custom painted style, created in Unreal Engine 4. READ MORE >>
THE STUFFGRABBER
An arcade style crane game built in Unreal Engine 4. All the frustration of struggling to pick up cute stuffed animals without having to spend all of your money in quarters! READ MORE >>
SEMI-PROCEDURAL SPLINE TREE SYSTEM
A parameterized, semi-procedural Unreal Engine 4 asset developed in Blueprints, based on splines. READ MORE >>
SOUTHWEST ROCK MATERIALS
Materials created in Substance Designer, inspired by a trip to the Southwest.
ASYLUM BARN
TROLLEY CHAIR
An asset for a 19th century trolley environment as a part of the Buffalo State Asylum: A Reconstruction project. READ MORE >>
ASYLUM BRICK MATERIAL
A tiling brick material for the exterior of the asylum as a part of the Buffalo State Asylum: A Reconstruction project. READ MORE >>
THE POST-MORTEM PARTY ENVIRONMENT
A New Orelans inspired cemetery environment created in UDK. There's a party going on in the afterlife. READ MORE >>
VIOLIN
A violin asset, modeled in Maya and materials created in Substance Designer. READ MORE >>
MOBILE AUGMENTED REALITY ASSETS
A couple of low poly assets created for a mobile augmented reality application. READ MORE >>
ILLUSTRATIONS
ARCHIVES
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Here you can find a selection of my older work from my time in 3D Digital Graphics at RIT.
VIEW THE ARCHIVES >> |