THE READING ROOM
A group project among myself and two other students, Nicolas Burkhart and Eric Kimberly, to accurately recreate a real life interior space as a 3D environment. This is based on the Reading Room at Rochester Institute of Technology. Measurements were taken to make sure proportions were accurate. Most textures were created procedurally with Hypershade in Maya. Final piece rendered with Mental Ray in Maya.
These assets were my contributions to this project.